TheDanes Clan and Guest Skin mutator V2. by TheDane, thedane_ut@hotmail.com, www.thedanesjoint.com This mutator lets you control what models and skins the players on your server is using. It lets you set different model and skin for two clantags and a male/female model for each clantag. You can also set a male/female model and skin for the guest players. If you only use one clan skin/model for all clan/guest players don't worry about the male/female issues, just put the same model and skin in both settings as male players can be forced into female models and vice versa. Customize your ini settings in DanesSkinManager.ini: [DanesSkinManagerV2.DanesSkinManager] // set clantags // ------------ ClanTag1=[TAG1] (the tag of clan 1) ClanTag2=[TAG2] (the tag of clan 2) // ------------------------- // Models supported: // 1 = Male Commando Model // 2 = Male Soldier Model // 3 = Boss Model // 4 = Female Commando Model // 5 = Female Soldier Model // 6 = Nali Model // 7 = WarCow Model // 8 = Skaarj Model // ------------------------- // set skin and model for clan1 // ---------------------------- MaleClanSkin1=SoldierSkins.hkil MaleClanFace1=SoldierSkins.Matrix MaleClanModel1=2 FemaleClanSkin1=SGirlSkins.fwar FemaleClanFace1=SGirlSkins.Cathode FemaleClanModel1=5 // set skin and model for clan2 // ---------------------------- MaleClanSkin2=CommandoSkins.goth MaleClanFace2=CommandoSkins.Grail MaleClanModel2=1 FemaleClanSkin2=FCommandoSkins.goth FemaleClanFace2=FCommandoSkins.Freylis FemaleClanModel2=4 // set skin and model for guests // ---------------------------- MaleGuestSkin=TNaliMeshSkins.Priest MaleGuestFace= MaleGuestModel=6 FemaleGuestSkin=TCowMeshSkins.AtomicCow FemaleGuestFace= FemaleGuestModel=7 The clan tags are pretty much self explaining, the don't need to be in front or behind a players name to be detected, the mutator will look for the clan tag anywhere in the playername. Setting the skin and face settings can be tricky, but you can always set the wanted configuration of the player in your game and then open the user.ini file to find the correct settings, just look for: skin= Face= The player model to set is explained above under " Models supported:". Once settings are done save the changes and upload the *.int, *.ini and *.u file to your server. Open your servers UnrealTournament.ini file and add to the package list as the last mutator: ServerPackages=DanesSkinManagerV2 Then add to your servers command line as last mutator: DanesSkinManagerV2.DanesSkinManager reboot the server. You can also choose to add the mutator from webadmin by adding: "TheDanes Skinmanager V2" from the mutator list. ------------------------------------------------------ change log: DanesSkinManager : initial release DanesSkinManagerV2: fixes and optimizing - Fixed so players gets skinned/moddeled if he does a disconnect/reconnect. - Optimizing of var arrays and netcode for better performance and compatibility. - added feature to enable/disable logging of changes done to the players for easier troubleshooting. -------------------------------------------------------